Please use this identifier to cite or link to this item: https://repository.unad.edu.co/handle/10596/60189
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DC FieldValueLanguage
dc.coverage.spatialColombiaspa
dc.creatorLondoño, Edwin, A-
dc.date.accessioned2024-02-08T13:01:42Z-
dc.date.available2024-02-08T13:01:42Z-
dc.date.created2024-02-07-
dc.identifier.other5203spa
dc.identifier.urihttps://repository.unad.edu.co/handle/10596/60189-
dc.description.abstractThis virtual learning object addresses several topics related to new technologies applied in the field of education. Gamification, artificial intelligence, virtual learning communities and augmented reality are current trends in online or virtual education that every individual that deals with online learning must know, understand, and use appropriately.spa
dc.formathtml(zip)spa
dc.language.isoenspa
dc.relationUNAD Florida-
dc.titleCurrent Trends in Virtual Educationspa
dc.typeObjeto_virtual_de_aprendizaje_OVAspa
dc.subject.keywordsTechnologies of educationspa
dc.subject.keywordsLearning Educationspa
dc.subject.categoryAnálisis de proyectosspa
dc.instructional.methodFortalecer los contenidos vistos durante el cursospa
dc.audience.educationalevelPosgradospa
dc.instructional.objectiveTo set out gamification, augmented reality, and other current technological trends in online teaching and learning in order to determine the value of virtual education.spa
dc.coverage.departmentBogotaspa
dc.publisher.programDoctor of Business Administration-
dc.type.softwareHTML - 100 OVAS 2021-
Appears in Collections:Recursos Educativos Digitales - VIMEP

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